﻿This is my first terrain pack for Panzer Command Kharkov, free to use for anybody who loves the game.
Please read the following notes so that you can utilise the files properly when making a map.

Important Note:

Currently in this beta not all infantry mount points have been tested, there is a known issue with the roof of the
model bifporh4.x which I simply haven't had time to fix, it's not serious, it just doesnt look great.

Any comments either post them up at the matrixgames Kharkov forums or email me on gamebiffa@hotmail.com.

To view the models, drop this Demo_Map folder into your Media folder then run your scene editor and open up
Bifs_RealEstate_Pack1_Scene.xml, click on any bif file under 'Children' to find the terrain on the map.

Next week, first week of June I will be adding a summer rooves graphic addon for these models since they are mostly
textured for winter, this will just overwrite the .dds files if you need them.

Thanks again to Stridor for his help.

hf

SAF_Biffa


Resource List
The following sections of script need to be used in your map xml file to enable the correct graphics file (.dds)
to match the model file (.x). e.g. bifwarho.x uses the texture file bifbapho.dds, bifboex2.x uses bifbalho.dds etc.
Use at your own risk as usual ofc.



<resource id="bifboex1" filename="Demo_Map/bifboex1.x" />
<resource id="bifwarho" filename="Demo_Map/bifwarho.x" />
<resource id="bifbapho.dds" filename="Demo_Map/bifbapho.dds" />

<resource id="bifboex2" filename="Demo_Map/bifboex2.x" />
<resource id="bifbalho.dds" filename="Demo_Map/bifbalho.dds" />

<resource id="bifhay1s" filename="Demo_Map/bifhay1s.x" />
<resource id="bifhay2s" filename="Demo_Map/bifhay2s.x" />
<resource id="bifha3ls" filename="Demo_Map/bifha3ls.x" />
<resource id="bifhys1l.dds" filename="Demo_Map/bifhys1l.dds" />

<resource id="bifhay1w" filename="Demo_Map/bifhay1w.x" />
<resource id="bifhay2w" filename="Demo_Map/bifhay2w.x" />
<resource id="bifha3lw" filename="Demo_Map/bifha3lw.x" />
<resource id="bifhyw1l.dds" filename="Demo_Map/bifhyw1l.dds" />

<resource id="bifporh3" filename="Demo_Map/bifporh3.x" />
<resource id="bifporh2" filename="Demo_Map/bifporh2.x" />
<resource id="biftagho.dds" filename="Demo_Map/biftagho.dds" />

<resource id="biftalho" filename="Demo_Map/biftalho.x" />
<resource id="bifsmlho" filename="Demo_Map/bifsmlho.x" />
<resource id="bifbatho.dds" filename="Demo_Map/bifbatho.dds" />

<resource id="bifporh4" filename="Demo_Map/bifporh4.x" />
<resource id="bifporho.dds" filename="Demo_Map/bifporho.dds" />

<resource id="bifredho" filename="Demo_Map/bifredho.x" />
<resource id="bifbarho.dds" filename="Demo_Map/bifbarho.dds" />

<resource id="bifslaho" filename="Demo_Map/bifslaho.x" />
<resource id="biflo2ho.dds" filename="Demo_Map/biflo2ho.dds" />

<resource id="bifsloph" filename="Demo_Map/bifsloph.x" />
<resource id="bifsloh3" filename="Demo_Map/bifsloh3.x" />
<resource id="slopehou.dds" filename="Demo_Map/slopehou.dds" />

<resource id="bifstho" filename="Demo_Map/bifstho.x" />
<resource id="bifbasho.dds" filename="Demo_Map/bifbasho.dds" />
</resources>